MULTIPLIERS

Every critter is different, some are inherently great and ready to compete, some are here just for the vibes. How can you know which critter is best?

Critters score points based on their position and which team they play for. Once their score is determined it is multiplied by their specific multipliers.

TIER MULTIPLIERS

Each critter has a tier that you can see in the critter’s properties. Tier 1 critters are the rarest and therefore the most valuable, Tier 2 critters are the next rarest and so on. Having a Tier 1 critter may give you a bonus in the competition. Academy cards (Tier 5) are the most common cards and therefore have a lower multiplier.

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Tier 1

Tier 1

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Tier 2

Tier 2

Border
Tier 3

Tier 3

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Tier 4

Tier 4

Tier 1: 1.25
Tier 2: 1.15
Tier 3: 1.05
Tier 4: 1
Tier 5: 0.9

CRITTER POSITION MULTIPLIER

Some critters are inherently great at their positions. Slugs and sloths are slow and don't move so they make excellent goalkeepers. Wolves are fast and make excellent forwards. Try getting past a Rhino defender; you can't do it. You're never gonna beat a Sphinx in the midfield.

GOALKEEPER

Slug: 1.3
Sloth: 1.25
Panda: 1.2
Walrus: 1.15
Cougar: 1.1
Rhino: 1.05
Boar: 1.05
Rat: 1.05
Elephant Shrew: 1.05
Bison: 1
Narwhal: 1
Moose: 1
Kangaroo: 1
Puppup: 0.95
Sphinx: 0.9
Ram: 0.9
Hammerhead: 0.85
Chicken: 0.85
Ape: 0.8
Wolf: 0.75

DEFENDER

Rhino: 1.3
Bison: 1.25
Narwhal: 1.2
Moose: 1.15
Boar: 1.1
Slug: 1.05
Walrus: 1.05
Cougar: 1.05
Sloth: 1
Panda: 1
Chicken: 1
Ape: 0.95
Hammerhead: 0.95
Wolf: 0.9
Ram: 0.9
Kangaroo: 0.85
Puppup: 0.8
Rat: 0.8
Elephant Shrew: 0.8
Sphinx: 0.75

MIDFIELDER

Sphinx: 1.3
Puppup: 1.25
Kangaroo: 1.2
Rat: 1.15
Elephant Shrew: 1.1
Moose: 1.05
Boar: 1.05
Wolf: 1.05
Ram: 1.05
Chicken: 1.05
Cougar: 1
Narwhal: 1
Ape: 1
Hammerhead: 1
Sloth: 0.95
Panda: 0.95
Slug: 0.9
Walrus: 0.9
Bison: 0.9
Rhino: 0.85

FORWARD

Wolf: 1.3
Ape: 1.25
Hammerhead: 1.2
Ram: 1.15
Chicken: 1.1
Sphinx: 1.05
Elephant Shrew: 1.05
Puppup: 1
Rat: 1
Kangaroo: 0.95
Walrus: 0.9
Panda: 0.85
Cougar: 0.85
Bison: 0.85
Sloth: 0.8
Rhino: 0.8
Narwhal: 0.8
Moose: 0.8
Boar: 0.8
Slug: 0.75

BODY MULTIPLIER

There are some mysterious mythical critters with strange bodies. They shine and glitter across the pitch. Critters with these special body types get a bonus:

Alien Body: 1.2
Gold Body: 1.15
Halftone Body: 1.1

HAT MULTIPLIER

Critters wearing hats are extra crispy. They can shade their eyes from the sun and don't get burned. If your critter has any kind of hat they get an additional bonus.

Hat: 1.05

CAPTAIN MULTIPLIER

A captain is like having a coach on the pitch. If your lineup includes a captain it will help your whole team. A critter with a Cap Band or Cap Arm Band will give your lineup an additional bonus.

Captain (lineup): 1.05

LEARN

FootballCritter is a collection of the crispiest critters with a weekly competition.🍗 ⚽️ It is Fantasy Football meets NFTs.

Learn more about the scoring, the multipliers, and the rules for each position (goalkeepers, defenders, midfielders, forwards).

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